Outtake IV
曲目手记
原文
Liner Notes - December 6, 2000
This track, which dates back to the first pass on Act II music in early 1999, was almost the track for the Harem. It is a fun piece of music, but it is pretty easy to see why it did not make it into the final game. The Diablo universe is many things, but funky is not one of them. Like much of the music found in Act II, this piece is based on samples of Chinese and Indian instruments, with the spotlight going to a four-bar tabla loop.
The flowing triplet pattern found in the loop reminded me of some of the go-go music I enjoyed in Washington D.C. when I went to school there in the early 90's. The breakdown also reminds me a great deal of some of the music made by The Orb around that time as well, with all of it being anchored by the humming 909 kick drum. Pump up that 20hz range and visualize yourself in a minivan somewhere in East San Jose for the intended effect.
中文译文
这首曲子可以追溯到 1999 年初为第二幕音乐做的第一轮创作,它差点就成了后宫(Harem)的配乐。这是一首好玩的曲子,但也不难看出它为什么没能进入最终游戏——暗黑破坏神的宇宙可以是很多东西,但"放克"(funky)不在其中。和第二幕中的许多音乐一样,这首曲子基于中国和印度乐器的采样打造,亮点是四小节的塔布拉(tabla)循环。 循环中流畅的三连音让我想起 90 年代初在华盛顿特区上学时喜欢的一些 go-go(歌歌舞)音乐。那个间奏(breakdown)也让我想起当时 The Orb 做的一些音乐——这一切都由嗡嗡作响的 909 底鼓锚定着。把那个 20Hz 频段调高,想象自己坐在圣何塞东部某处的一辆小型货车里,就能体会到预期的效果了。
曲目留言
轻盈的鼓点,同时有异域风情的神秘感,给到没有怪物的安全场景Harem第一层感觉会非常合适