Outtake III
曲目手记
原文
A rented mandolin and a Roland space echo do not a soundtrack maketh. This track was on the cusp of making it into the game, but, fortunately, I had the time to do better material in January 2000. Even though this track uses many of the elements which ended up being quite successful in the rest of the first Act, it still had more than enough problems to earn its place in the great musical recycle bin. Though I liked the sound of the mandolin, and ended up using mandolin sounds elsewhere in this Act, this piece suffered from a serious lack of harmonic development.
When you are creating a track which loops, chief among the things to avoid is a lack of harmonic movement. If you stay in the same place for too long, as this piece does with its simple mandolin open chords, you run a big risk of creating deadly monotony. This stasis earned the piece a yellow card that turned into a red card when stacked up with the echoing whisper effects which never quite worked, as they were much too obviously derived from the whispering voices used to such great effect in "Friday the 13th".
中文译文
一支租来的曼陀林和一台罗兰(Roland)空间回响效果器,可凑不出一部原声带。这首曲子差一点就进了游戏,但幸运的是,我在 2000 年 1 月还有时间做出更好的素材。尽管这首曲子用到了许多后来在第一幕其他部分相当成功的元素,它的问题还是多得足以在伟大的音乐回收站里赢得一席之地。虽然我喜欢曼陀林的声音,最后也确实在这一幕的其他地方用到了曼陀林音色,但这首曲子饱受缺乏和声发展(harmonic development)之苦。
在创作一首循环播放的曲子时,最要避免的莫过于缺乏和声的推进(harmonic movement)。如果你在一个地方停留太久——就像这首曲子用简单的曼陀林开放和弦那样——你就有极大的风险制造出致命的单调。这种停滞让这首曲子吃到了一张黄牌;而当那些从没真正起效的回声低语效果叠加进来后,黄牌就变成了红牌——那些耳语音效太明显地取自《十三号星期五》(Friday the 13th)中被用得恰到好处的耳语声。
曲目留言
这里很安静,还没有人说话。